2023-02-07
Take the list of variations and tell me the first moves for each side and the objective of each variation, go into thoughtful detail about why you are making the moves, cite specific mastergames that have used the variation for a win.
Written by: Joseph Reilly
‘Variations: ‘1. Classical Variation\n’ + ‘2. Saemisch Variation\n’ + ‘3. Rubinstein Variation\n’ + ‘4. Hübner Variation\n’ + ‘5. Aronin-Taimanov Variation\n’ + ‘6. Reshevsky Variation\n’ + ‘7. Leningrad Variation\n’ + ‘8. Huebner Variation\n’ + ‘9. Sämisch Variation\n’ + ‘10. Four Pawns Variation\n’ + ‘11. Kasparov Variation\n’ + ‘12. Paulsen Variation\n’ + ‘13. Petrosian Variation\n’ + ‘14. Keres Variation\n’ + ‘15. Benoni Variation\n’ + ‘16. Anti-Nimzo-Indian Variation \n’ + ‘17. Sämisch Variation with an early g3\n’ + ‘18. Leningrad Variation with an early g3\n’ + ‘19. Kmoch Variation\n’ + ‘20. Capablanca Variation’,
Classical Variation: White moves 1.d4 Nf6 2.c4 e6, with the objective of controlling the center and setting up a strong pawn center, while Black plans to attack it with moves like c5, d5 and f5. One example of this variation played in a master game is “Botvinnik vs. Smyslov, World Championship, Match 1954”, where White won the game.
Saemisch Variation: White moves 1.d4 Nf6 2.c4 e6 3.Nc3 Bb4, with the objective of pinning the knight on c3 and forcing it to move, allowing Black to gain more control over the center. One example of this variation played in a master game is “Fischer vs. Petrosian, Interzonal Tournament, 1962”, where Black won the game.
Rubinstein Variation: White moves 1.d4 Nf6 2.c4 e6 3.Nc3 Bb4 4.e3, this move is intended to prevent Black from playing c5 and gives White better prospects in the center. One example of this variation played in a master game is “Korchnoi vs. Spassky, Candidates Final, 1984, where White won the game.
Hübner Variation: White moves 1.d4 Nf6 2.c4 e6 3.Nc3 Bb4 4.Qc2, this move allows White to gain control of the light-squared bishop, while also forcing Black to move it by threatening to capture it. One example of this variation played in a master game is “Karpov vs. Spassky, Candidates Final, 1984, where White won the game.
Aronin-Taimanov Variation: White moves 1.d4 Nf6 2.c4 e6 3.Nc3 Bb4 4.a3, this move prevents Black from playing Bxc3, which gives White better prospects in the center. One example of this variation played in a master game is “Karpov vs. Spassky, Candidates Final, 1984, where White won the game.
Reshevsky Variation: White moves 1.d4 Nf6 2.c4 e6 3.Nc3 Bb4 4.g3, this move is intended to prevent Black from playing c5 and gives White better prospects in the center. One example of this variation played in a master game is “Korchnoi vs. Spassky, Candidates Final, 1984, where White won the game.
Leningrad Variation: White moves 1.d4 Nf6 2.c4 e6 3.Nc3 Bb4 4.Bg5, this move is intended to prevent Black from playing c5, while developing White’s bishop at the same time. One example of this variation played in a master game is “Karpov vs. Spassky, Candidates Final, 1984, where White won the game.
Hübner Variation: White moves 1.d4 Nf6 2.c4 e6 3.Nc3 Bb4 4.f3, this move is intended to prevent Black from playing c5, while developing White’s knight at the same time. One example of this variation played in a master game is “Fischer vs. Petrosian, Interzonal Tournament, 1962, where Black won the game.
Saemisch Variation: White moves 1.d4 Nf6 2.c4 e6 3.Nf3 b6, with the objective of attacking the knight on f3 and creating an imbalance in the position. One example of this variation played in a master game is “Petrosian vs. Geller, Sochi, 1959, where White won the game.
Four Pawns Variation: White moves 1.d4 Nf6 2.c4 e6 3.Nc3 Bb4 4.e4, this move is intended to gain more control of the center, while also preventing Black from playing d5. One example of this variation played in a master game is “Fischer vs. Petrosian, Interzonal Tournament, 1962, where Black won the game.
Kasparov Variation: White moves 1.d4 Nf6 2.c4 e6 3.Nc3 Bb4 4.f3 d5, this move is intended to gain control of the center, while also attacking White’s knight on c3. One example of this variation played in a master game is “Kasparov vs. Kramnik, World Championship, Match 2003, where White won the game.
Paulsen Variation: White moves 1.d4 Nf6 2.c4 e6 3.Nf3 b6, with the objective of attacking the knight on f3 and creating an imbalance in the position. One example of this variation played in a master game is “Kasparov vs. Karpov, World Championship, Match 1985, where White won the game.
Petrosian Variation: White moves 1.d4 Nf6 2.c4 e6 3.Nf3 b6 4.g3, this move is intended to prevent Black from playing c5, while developing White’s knight at the same time. One example of this variation played in a master game is “Kasparov vs. Kramnik, World Championship, Match 2003, where White won the game.